Developed by Ubisoft Shanghai and published by Ubisoft, Due for download on XBLA on March 7th 2012 and PSN Spring 2012
What it says on the tin
One year after a worldwide cataclysmic event that wiped out most of the human race, a man struggles for survival in a desolate city as he tries to reunite with his long lost wife and daughter. In this post-apocalyptical tale, there are no supernatural threats, just an everyman who faces a decaying and hazardous world and humanity’s darkest inclinations. Will you hang on to your humanity and help strangers or are you ready to sacrifice others in order to survive?
Third person view for navigation, and first-person when aiming and shooting,
Gameplay has you dealing with three key elements, stamina management, gathering resources and Combat.
"I am alive" places emphasis on climbing and exploration, managing your stamina will be critical for survival and you'll be rewarded by gaining access to hidden paths, resources and other survivors.
Along the way you'll collect hidden resources and supplies which are scattered throughout the city: water, food, gas, medicine, cigarettes, tools, climbing gear, weapons, and ammo.
Survivors will adopt different behaviors and adapt to your actions. Some are friendly and need assistance, some are scared and others are hostile and will use group tactics to take you down.
Okay you've got my attention.... but then so did the ill fated Amy and I can't help but ponder why a game that sounds this good didn't make it to disc. Call me skeptical.
Alf the Helper: Your skeptical!!! ...cynical !!! and a... a miser!!.... ahem..
:( oops!, sorry I got carried away...
(Alf runs out of the room before Elderly can get a hand on him...)